{"id":672,"date":"2011-06-29T20:39:06","date_gmt":"2011-06-29T20:39:06","guid":{"rendered":"http:\/\/wiki.davelevy.info\/?p=672"},"modified":"2023-01-21T13:45:55","modified_gmt":"2023-01-21T13:45:55","slug":"wine","status":"publish","type":"post","link":"https:\/\/davelevy.info\/wiki\/wine\/","title":{"rendered":"WINE"},"content":{"rendered":"<p>The windows software emulator, not more booze. <b>Wine is not an Emulator<\/b>, it seems. This was originally written in about 2011 when I tried to install NWN on my Mac (For more, <a href=\"https:\/\/davelevy.info\/wiki\/wine-and-nwn\/\">see here&#8230;<\/a>.). As part of the <a href=\"https:\/\/davelevy.info\/wiki\/upgrading-macos-x\/\">rollforward from OSX 10.6<\/a>, in 2013, I needed to rebuild the WINE implementation. I reorganised the wiki pages. There are several methods to install WINE, from source, using a package manager or using Wineskin, which I discuss <a href=\"https:\/\/davelevy.info\/wiki\/wineskin\/\">on this wiki here<\/a>. In March 2015, I added my notes on using Macports with WINE.<!--more--><\/p>\n<h3>Links<\/h3>\n<ul>\n<li><a href=\"http:\/\/www.winehq.org\">http:\/\/www.winehq.org<\/a><\/li>\n<li><a href=\"http:\/\/wiki.winehq.org\/MacOSX\">winehq macosx<\/a><\/li>\n<li><a href=\"https:\/\/web.archive.org\/web\/20130628011427\/http:\/\/wiki.winehq.org:80\/MacOSX\/Installing\">winehq mac install<\/a>, there&#8217;s no package, so you need<\/li>\n<li><a href=\"http:\/\/wiki.winehq.org\/MacOSX\/Building\">winehq mac build<\/a> which points me at <i>Xcode<\/i>.<\/li>\n<li>apple xcode 3.2 page for Snow Leopard<\/li>\n<li><a href=\"https:\/\/web.archive.org\/web\/20100125005816\/http:\/\/www.versiontracker.com:80\/dyn\/moreinfo\/macosx\/21437\">version tracker&#8217;s 3.1.2<\/a> page which I used to find&#8230;<\/li>\n<li>apple xcode 3.1.3 home for Leopard 10.5, now upgraded to 3.1.4.<\/li>\n<li><a href=\"http:\/\/wiki.winehq.org\/GitWine\">Winehq on Git<\/a>, this was very useful, until I discovered that the build from source route was a red herring!<\/li>\n<\/ul>\n<h3>Installing WINE (2011)<\/h3>\n<p>After installing from source, I was advised to use <a href=\"https:\/\/davelevy.info\/wiki\/macports\/\">macports<\/a> version and did so. This is much easier. It was a three step process,<\/p>\n<ol>\n<li>Upgrade Xcode to the most recent version<\/li>\n<li>Install macports and porticus (this is quite big,)<\/li>\n<li>Use Porticus to install WINE<\/li>\n<\/ol>\n<p>The order above is better than the one I did, which was to install macports &amp; porticus, fail to download WINE because the Xcode version was wrong, and only then to upgrade the Xcode version. Porticus is quite big, if downloading this in the UK, you want a quick line and one with head room in the permitted download capacity.<\/p>\n<h3>Installing WINE 2013<\/h3>\n<p>As said, I had to rebuild the WINE installation in 2013, this is what I did.<\/p>\n<ol>\n<li>Install WINE using macports (see <a href=\"https:\/\/davelevy.info\/wiki\/macports\/\">my Macports writeup<\/a> for the bollocks)<\/li>\n<li>I was prompted for mono and installed it using port &#8216;port install mono&#8217;<\/li>\n<li>I was prompted for gecko which I installed by hand \ud83d\ude41<\/li>\n<li>I installed winetricks using macports<\/li>\n<li>I used winetricks to install a number of dlls: vcrun2005, directx9, mono210, dotnet35spl. I couldn&#8217;t find the next d3dx libraries and gave up at this point.<\/li>\n<\/ol>\n<h3>My Research<\/h3>\n<p>Other wise known as other links.<\/p>\n<div id=\"delicious-posts-DaveLevy\">\n<h2>My WINE Links<\/h2>\n<ul>\n<li><a title=\"Bioware's Mac NWN FAQ. They used to publish a Power PC version, but rely on virtualisation to allow MAC users to play the game.\" href=\"http:\/\/social.bioware.com\/forum\/1\/topic\/187\/index\/3158903\">Mac NWN FAQ (Neverwinter Nights 1 ) at BioWare Social Network<\/a> \/ technology software virtualisation virtualization emulation windows win32 wine nwn neverwinternights bioware community FAQ howto<\/li>\n<li>Bioware&#8217;s Mac NWN FAQ.\n<ul>\n<li>They used to publish a Power PC version, but rely on virtualisation to allow MAC users to play the game.<\/li>\n<\/ul>\n<\/li>\n<li><a title=\"This is a thread at the new Bioware forums about the use of Wineskin for NWN. They say &quot;[MAC] NWN WinToOSX Wrapper (Neverwinter Nights 1 - NwN 1 Technical Support (Self help for all versions and expansions))&quot;\" href=\"http:\/\/social.bioware.com\/forum\/1\/topic\/187\/index\/3167082\">NWN WinToOSX Wrapper (NWN1) at BioWare Social Network<\/a> \/ technology software virtualisation virtualization emulation windows win32 wine nwn neverwinternights bioware community\n<ul>\n<li>This is a thread at the new Bioware forums about the use of Wineskin for NWN. They say &#8220;[MAC] NWN WinToOSX Wrapper (Neverwinter Nights 1 &#8211; NwN 1 Technical Support (Self help for all versions and expansions))&#8221;<\/li>\n<\/ul>\n<\/li>\n<li><a title=\"Here's how I did it, in the Blog Archive at Well Red, an article called &quot;Adventures in Faerun with an Apple Mac&quot;, you need to read the comments to learn about Wineskin\" href=\"http:\/\/blog.davelevy.info\/2011\/04\/01\/adventures-in-faerun-with-an-apple-mac\/\">Installing NWN on a MAC using WINE and Wineskin<\/a> \/ technology macosx mac apple nwn neverwinternights wine virtualization doh123 wineskin\n<ul>\n<li>Here&#8217;s how I did it, in the Blog Archive at Well Red, an article called &#8220;Adventures in Faerun with an Apple Mac&#8221;, you need to read the comments to learn about Wineskin<\/li>\n<\/ul>\n<\/li>\n<li><a title=\"This is my thread at fourms.winehq.org, I have now copied my findings into the wiki, which were the disable 16 bit flag and an alternative to using the environment variable.\" href=\"http:\/\/forum.winehq.org\/viewtopic.php?t=6790&amp;highlight=\">Installing WINE on Mac OSX 10.5 Leopard<\/a> \/ technology software wine install maxosx apple mac community forums\n<ul>\n<li>This is my thread at fourms.winehq.org, I have now copied my findings into the wiki, which were the disable 16 bit flag and an alternative to using the environment variable.<\/li>\n<\/ul>\n<\/li>\n<li><a title=\"a tutorial by Dave Baumgold... this was surprisingly hard to find.\" href=\"http:\/\/davidbaumgold.com\/tutorials\/wine-mac\/\">Installing Wine on Mac OS X<\/a> \/ technology software wine macosx howto tutorial mac apple davidbaumgold install\n<ul>\n<li>a tutorial by Dave Baumgold&#8230; this was surprisingly hard to find.<\/li>\n<\/ul>\n<\/li>\n<li><a title=\"They say &quot;Wineskin is simply a wrapper used to make ports of Windows&#x2122; software to Mac OS X. It can contain a Windows&#x2122; program inside of it, and launch and run it easily by just double clicking the file like a normal Mac .app.&quot;\" href=\"http:\/\/wineskin.sourceforge.net\/\">Wineskin, a wine wrapper for the Mac<\/a> \/ Technology software macosx windows wine mac osx emulator freeware opensource wineskin\n<ul>\n<li>They say &#8220;Wineskin is simply a wrapper used to make ports of Windows&#x2122; software to Mac OS X. It can contain a Windows&#x2122; program inside of it, and launch and run it easily by just double clicking the file like a normal Mac .app.&#8221;<\/li>\n<\/ul>\n<\/li>\n<li><a title=\"An interesting discussion about WINE on Mac and trying to get Baldur's Gate 1 working. doh123 talks about his wineskin\" href=\"http:\/\/forum.winehq.org\/viewtopic.php?t=7611\">WineHQ Forums View topic &#8211; Wine on Mac: subpar experience<\/a> \/ Technology wine macosx games frpg\n<ul>\n<li>An interesting discussion about WINE on Mac and trying to get Baldur&#8217;s Gate 1 working. doh123 talks about his wineskin<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>The windows software emulator, not more booze. Wine is not an Emulator, it seems. This was originally written in about 2011 when I tried to install NWN on my Mac (For more, see here&#8230;.). As part of the rollforward from OSX 10.6, in 2013, I needed to rebuild the WINE implementation. I reorganised the wiki&#8230;<\/p>\n","protected":false},"author":1,"featured_media":2572,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":"","_share_on_mastodon":"0"},"categories":[3,7],"tags":[75,911,915,193],"class_list":["post-672","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-technology","category-virtualisation","tag-macos","tag-technology","tag-virtualisation","tag-wine"],"share_on_mastodon":{"url":"","error":""},"jetpack_featured_media_url":"https:\/\/davelevy.info\/wiki\/wp-content\/uploads\/2011\/06\/WineHQ-Database-Hacked.jpg","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/davelevy.info\/wiki\/wp-json\/wp\/v2\/posts\/672","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/davelevy.info\/wiki\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/davelevy.info\/wiki\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/davelevy.info\/wiki\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/davelevy.info\/wiki\/wp-json\/wp\/v2\/comments?post=672"}],"version-history":[{"count":47,"href":"https:\/\/davelevy.info\/wiki\/wp-json\/wp\/v2\/posts\/672\/revisions"}],"predecessor-version":[{"id":7022,"href":"https:\/\/davelevy.info\/wiki\/wp-json\/wp\/v2\/posts\/672\/revisions\/7022"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/davelevy.info\/wiki\/wp-json\/wp\/v2\/media\/2572"}],"wp:attachment":[{"href":"https:\/\/davelevy.info\/wiki\/wp-json\/wp\/v2\/media?parent=672"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/davelevy.info\/wiki\/wp-json\/wp\/v2\/categories?post=672"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/davelevy.info\/wiki\/wp-json\/wp\/v2\/tags?post=672"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}