I read Richard Barbrook’s “Class Wargames” having played his referendum game. I was unprepared for two chapters on the history of the Situationist International. The book has been inspired by Guy Debord’s Game of War; I had assumed that Richard was fascinated by games for the same reason that managements are, that one learns quicker by doing than by listening but his enthusim and praxis comes from the tactics of the Situationist Intentional. He categorises the tactics as provocation, détournement, urbanism & participatory creativity and while it’s a bit difficult to see how war games is a tactic of urbanism, it’s clear to me how the others fit in by challenging the states monopoly of military knowledge and strategy, the revisiting of military history and the liberation effects of personal participation. Anyway everyone, or nearly everyone enjoys a good board or table top game.
The “Game of War” is simple, some might argue overly so and would seem a bit too like chess although Debord argued that it was good enough, or better than that. …