What did CoFoE say about digitisation?

What did CoFoE say about digitisation?

When socialising the CoFoE final outcome last summer, I didn’t look at the Digitisation chapter. I have decided to plug that gap. This is a personal summary of the Digitisation chapter of the Proposals/Outcomes of the CoFoE. The CoFoE was organised into streams and within those streams there were usually four citizen’s panels. This led to on occasion multiple proposals on the same topic, which have been collected together. In some cases, a topic is dealt with in multiple proposals and even multiple chapters.

There are four proposals in the Digitisation Chapter, they cover a right of access and use, the accrual of benefits to be shared by all, a safe, resilient, and trustworthy digital society covering cyber security, fake news, and data protection & privacy.  The issues of investment and citizen rights are covered in all four proposals.

The bulk of the article is overleaf, please use the "Read More" button ...

On proposals for a British digital currency

The UK Govt have issued a consultation on how or whether to implement a Central Bank Digital Currency. I have written up my thoughts on LinkedIn & Medium and have some further notes on my wiki. I look at the arguments in favour, cite some Swedish sources, who are four years ahead of the UK, and conclude, “This is ideologically dangerous, technically complex, and a solution in search of a problem.” …

Virtual Worlds, the EU citizen’s assembly, session two, day three.

Virtual Worlds, the EU citizen’s assembly, session two, day three.

Here is my write up on Day 3; the meeting kicked off in working groups and then returned to plenary. The plenary video is indexed on their web page. This article is made from mainly contemporaneous notes, but I had to revisit the video for the final two speakers. The plenary had guest speakers and allowed some of the working groups to present their ideas. My article here does my best to tell the story of what happened. Most groups seem to have some difficulty in imagining what will change, and there is much inertia and fear on what we'll lose and whether it'll get worse and crime will grow. I am disappointed at the failure to emphasis privacy except for Renate Nikolay, from the Commission and there were some belated calls for free speech, universal access and a need to regulate and suppress fake news. There is an interesting but inconclusive discussion on how to catch up with the USA and China, and a need for education and information. Possibly the most important contribution came from Rehana Schwinninger-Ladak, one of the knowledge committee, again from the Commission who classified the problems and solutions as about people, industry and infrastructure.

The full article is overleaf, please use the "Read More" button. ...

Virtual Worlds, the EU citizen’s assembly, session two, day two.

Virtual Worlds, the EU citizen’s assembly, session two, day two.

On the second day of the EU’s citizens assembly on Virtual Worlds, I observed Working Group 6 which reconvened to further develop proposals aimed at informing the regulation and development of a digital Europe. The working group was directed to focus on the Commission’s digital principles, numbers four and five, “Fostering participation in the digital public space” & “Increasing safety, security and empowerment of individuals”. I wonder if the Commission’s short list of broad principles, is a better way of getting something on the table, rather than the detailed multi-point manifestoes that I have tried to build with others.

While the moderator tried to give the meeting some structure much of the meeting was very disjointed with citizen panel members saying what they wanted, which is their role, but rarely adding to what others say by improving or disagreeing. I believe the moderating team have created a summary to forward to the final plenary, if so they have done a better job than me.

This blog article is based on notes taken at the time, and while I have polished them and turned them into sentences, they do not tell really tell a coherent story but I hope that the combination of the wisdom of crowds and my comments, insights and lessons will be interesting

My notes and comments are below/overleaf; use the Read More button to see the full article.

Virtual Worlds, the EU citizen’s assembly, session two, day one.

Virtual Worlds, the EU citizen’s assembly, session two, day one.

The plenary sessions were set in a virtual world, which looked from the demo, very like 2nd life. Observers could not see or participate in this. I have a note but the ice breaker did not really work,  it was about engaging with virtual worlds, and my notes suggest that the delegates don’t know how to answer the question asked.  There were several technical problems on the video conference.

The moderators suggested that they broke the 1st plenary into four parts, inviting experts to answer questions generated by the syndicate working groups at the previous meetings. The topics were the economy, jobs & business, safety & security, health & well-being/the environment, and Society: Inclusiveness, Accessibility and Democracy.

The first speaker, Harman van Sprang, referenced the sharing economy. I wonder if this is npw an out of date concept as industrial music, and the DatenKraken have enclosed or sought to criminalise what was often published as free content. He also spoke in reply to a question that cities are the centre of innovation. He was brought to this conclusion after being approached by the city of Seoul and came to VR as a means modelling the future. See also, https://www.sharingcitiesalliance.com/. It seems that urban planning is an attractive application for virtual worlds, as Euractiv reports a few days later on how the City of Berlin is using such technology to simulate, test and prove urban designs.

Van Sprang also referred to web 3, which both, he & I categorise as a drive to own one’s own content, the road to Web 3 can be seen as a journey from content to conversation to value. The original web for most people was an act of consumption, Web 2.0 enabled citizen content publication, and Web 3 is seeking to enable ownership, which may allow authors to establish value. For this to be useful and democratic, we need to extend the definition of authorship and copyright laws need to strike the balance between ownership and the right or collective benefit of building derived works.

Eric Marchiol of Renault, forecast that virtual reality was useful for planning , modelling and logistics. Renault have modelled their factory and he showed a video describing the solution and its benefits. From what he showed us, I think the benefits come from a common data schema including all relevant objects which includes people in the plant. He showed an example of certain objects, in this case a drill, which before the project had multiple data descriptions and existed in each of many applications. However, what shook me is that he described that Renault had a real time monitoring system implemented inside their virtual world. I wonder whether the three-dimensional representation is necessary for this functionality. He also described the virtual world as useful for simulation. This of course requires the implementation of science and physics rules within the software to be sufficiently accurate. Marchiol also spoke of health and safety as a dimension of the security problem, which I found refreshing, given the obsession over ‘safety’ often interpreted as censorship, within the Commission materials. From this presentation, I can see that some are using VR as an effective planning and simulation tool, and other training applications are obvious.

Dr Mariette van Huijstee came back to talk and sought to answer one of the questions on digital identity and privacy. She provoked me into asking myself that since an un-forgeable proof of a digital identity is based on encryption, is it possible to install surveillance back doors while promising people the ability to prove their identity.  I say no. I think that asking this in the context of proving one’s identity makes the contradiction more acute.

Elisa Lirone, in my opinion, misunderstands the history of virtual reality. Facebook may,  by having bought Occulus Rift VR, the VR headset vendor and have renamed themselves as Meta to ideologically colonise the solution space but this ignores the 30 years of games development, the establishment of MMOs and the work of organisations like second life, who not only developed a virtual world, but permitted the users to own their own code and the rendered objects and this created markets for digital objects, as did some of the games. (Somewhere in this blog is an article on how people in low wage economies would grand games for might game artefacts and then sell them for real money. It’s dated 2004! Doom was launched in 1993.)

It’s clear that I believe that 3D virtual worlds will have a limited application, but they were not invented or developed by the social media giants.

I again will need to review the stream, You will be able to find the links on this website after the session : Virtual worlds panel (europa.eu)

This was written from contemporaneous notes, but I have taken some time to polish them and have added the notes about the Euractiv article and Berlin’s planning applications; I have backdated this to the day of occurrence. …

Virtual Worlds, Day 2

Virtual Worlds, Day 2

This is based on my notes taken on Day 2 of the EU’s citizen’s assembly on Virtual Worlds. These have been polished, but are not easy to draw conclusions or a story from, partly because I have tried not to leave anything out, and the participants were not looking to bring their stories and thoughts together. These notes do not tell a story and this article is quite long for me. I hope it has something interesting for you; it talks of the technology, a little bit of economics, social engagement and control and even a little about the changing nature of personality.

This is an excerpt, the full blog is beyond the "Read More" button. ...

On Release Management

On Release Management

I wrote a piece on Release Management on my LinkedIn Blog. I talk about the minimum properties of a change control authorisation system, the minimum evidence required before agreement can be issued, the need for emergency change control process, the need for post implementation reviews, treating failures as incidents and applying problem management tools to them, and ensuring that there is an appropriate segregation of duties.  …

On Musk and Twitter

On Musk and Twitter

Elon Musk has taken over twitter; I wrote a short piece on LinkedIn on the deal, its funding, and the technology. Since then some, including the FT (£) have commented on its funding, not the least the bank loans and thus collateral required. The linkedin article has some interesting links commenting on the deal, or at least I think so.

I also like this theory, that it is/was all a big mistake which Musk’s ego cannot permit him to admit,

The first thing Musk did was fire senior managers but the second is to fire half the work force. Advertisers are having second thoughts, based on wild comments made by Musk, not helped by the fact that many of the job cuts are aimed at content moderation teams and that programmers being let go are those who released the least lines of code, as many have commented, this is unlikely to end well. Another threat to a platform like twitter is that of regulatory intervention; in the UK, the Online Harms Bill is going through Parliament and the EU will also legislate on fake information and cyberbullying. Since politicians are so often the targets of such bad behaviour, there’s little support for Musk’s free speech line. Furthermore, the way in which the ‘reduction in force’ is being conducted would seem to be in breach of both Californian and UK Law, and both Prospect and GMB have commented on the UK downsizings, and in Europe, I wonder if twitter has established a European Workers Council.

Many of twitters users are talking of leaving but as Maria Farrel comments, on Crooked Timber,

There are now tens of thousands of journalists, policymakers, academics and various other thought-leader types who viscerally get what it is to be trapped inside a monopolistic tech platform, and for it to be costly and painful to leave.

Maria Farrel

Richard Murphy and the ORG (and others) are asking questions about the private ownership of the digital world’s town square. The ORG and most others point at mastodon as an alternative, which is designed as impossible to capture.

What users need is pretty clear. They need greater control over what content they receive, how it is prioritised and how it is presented. The way this is done, in a digital world, is to create more “open” systems that allow third parties to repurpose, filter and represent content in ways that users want. This can and should include better ways to moderate content.

The Open Rights Group

The social networking system lock-in, is the audience and social graph. It’s not been possible, without coding skills to extract the social graph or even the message feed from twitter for a while and linkedin now require one to know the email address of your proposed new linkedin correspondent. i.e. I am looking at transferring my tweet followers to linkedin so that I have a means of contacting them if they decide to quit twitter. In terms of personal twitter hygiene I have been using tweet delete to remove old and unwanted tweets and likes. I have a mastodon account on mastodon.social, but don’t read it every day and neither the big news sites nor my preferred commentators are there.  (I may change my habits, the quality of my mastodon home feed is immeasurably better today, than it was last week.) I should add that my mastodon postings have been more dilatory and personal than those on twitter, and of course, many of my twitter posts are retweets, probably more than posts which may make twitter easier to leave. For those worrying about the complexity of federation, or the fediverse, don’t worry, these are for developers and service engineers.

One user response already in progress is to adopt alternative short messaging products, mastodon is the obvious choice; another response for content authors would be to return to blogging, and encourage people to use a feed reader such as feedly! At least then their readers can get the content as they choose. , and some excessively long threads don’t get read.


For my European readers, although if reading my blogs, they don’t need the help,

Ich frage mich, ob Twitter einen Europäischen Betriebsrat hat
Mi chiedo se Tweitter abbia un Consiglio europeo dei lavoratori
Je me demande si Twitter a un comité d'entreprise européen
 
 …

What does ‘system update required’ say about Labour’s IT?

What does ‘system update required’ say about Labour’s IT?

As part of the ‘drains up’ undertaken after the 2019 General Election, a coalition calling itself Labour Together undertook a review of what went wrong and as part of that review commissioned an organisation called the "common knowledge co-op" to look at Labour’s IT and its management. They produced a report called “System update required”. (original | mirror ) What did it say? I think this is important, but like so many learning opportunities that challenge power and the bad behaviour of the powerful it seems to me to be dramatically under-valued.

When I first read it, I was outraged. I hoped to summarise it in a sensationalist fashion to see if I could interest someone who might pick it and make things better. What I have written is not that exciting and I suspect little will change because the Party doesn’t have the knowledge and experience and today is led by people who care more about their control and position within the Party than they do in winning an election and becoming a government. I mean they’d be happy to be in Government but it’s more important to them that they control the Party.

In summary, the report says, portfolio management was unacceptably poor and not accountable to the highest levels of management although they too didn’t have clue. There weren’t enough IT staff and the more numerous IT management layer wasn’t good enough. The report makes no mention of ‘requirements management’, nor of any benefits analysis tools to allow an understanding the effectiveness of the software applications provided. Labour’s voter ID/GOTV software is no longer the best. Local adoption of the IT tools is low, partly because of poor commitment to training, partly due to a high turnover of local activists and partly because the Labour machine didn’t care.

In the rest of the article, overleaf, these failings are explored in more detail. ...