Virtual Worlds, Day 2

Virtual Worlds, Day 2

This is based on my notes taken on Day 2 of the EU’s citizen’s assembly on Virtual Worlds. These have been polished, but are not easy to draw conclusions or a story from, partly because I have tried not to leave anything out, and the participants were not looking to bring their stories and thoughts together. These notes do not tell a story and this article is quite long for me. I hope it has something interesting for you; it talks of the technology, a little bit of economics, social engagement and control and even a little about the changing nature of personality.

This is an excerpt, the full blog is beyond the "Read More" button. ...

Beyond Concalls

I have been looking at ways of making virtual meetings easier, more effective and fun. As part of that I have looked again at secondlife, and one of my new correspondents pointed me at “The future is virtually here”. This, despite being published last August, and while containing two fun stories about EVE Online, tries too hard in my mind to use language which proves the author’s Yoof credentials. Also quoting IBM and World of Warcraft as the exemplar’s of using virtual worlds is, to my mind lazy. Many (or was it several) companies use secondlife as a virtual store front, although I admit that IBM’s virtual data centre, (see also my blog report on the IBM virtual data center) is a quite a cute toy, but a number of people are on the trail of WoW, and its monthly subscription is high for school students. The killer app. for virtual worlds seems to be training.  …

Future of the Internet

In March, I attended the EU’s “Future of the Internet” conference. This was a meeting of Europe’s top computer scientists from both business and academia, planned to discuss future research and development. The meeting was jointly convened by the rotating Presidency (the Government of Slovenia) and the Commission, and held at Lake Bled. I attended a number of sessions dealing with technical, societal and economic issues together with the state of research in the European Union.  The original articles were written from notes taken at the time, posted the following week and back dated to the approximate time the speech was given; they were copied across to this ominbus blog in July 2016. It is now, really quite long. The sessions included, Dr Ziga Turk, who spoke of enlargement and the 5th freedom, Dutton on Privacy, Trust and economies of scale, Wyckoff Lovink, Johansen , Vasconcelos in a panel on economics and Heuser, Grégoire, Uddenfeldt , Nathan , Hourcade on the development of technology in Europe, and speakers from the US and Japan. …

MMORPG, making them massive

On my return from Hong Kong, I wrote a piece on Virtual Worlds, customising Open Source (or more accurately partially permissive) licences and a note on welfare economics and free software, originally published on my sun/oracle blog. I have republished it here as at the original date in July 2016. I have repaired (or deleted) the links, particularly for Project Wonderland, which I am pleased to see survived. The article starts by reflecting on Sun’s Project Darkstar, which was designed as a MMORPG platform. …