A couple of years ago, Simon Phipps, introduced me to the idea that any system contains its own counter system, which he describes as a game. In an article I am writing, I summarise this as,

any rule set, inspires its own games

Simon explores this in his Webmink Articles,  The Sentinel Principle and more effectively in The Open by Rule Benchmark.

He also explores the feasibility of realistically building “fair use” interpreters in an article on his Computer World blog, Fair Use Robots? Science Fiction!

In this last article he talks about “Quantifying Discretion”. The difficulty in building systems to undertake this work is based on the fact that at the edge of consideration, its exceptionally difficult, and that it may be that these decisions are not best amenable to a Wisdom of Crowds or the application of machine intelligence. They are best taken by trained and experienced and independent individuals, or Judges as we might call them, although we have usually chosen to ensure that a jury of peers is involved in our courts.


Sea Lawyering
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2 thoughts on “Sea Lawyering

  • 3rd July 2017 at 10:33 am

    When I installed the broken link scanner, I discovered that the link to “Fair Use Robots? Science Fiction!” was broken. I am looking for the web archive copy of the article, but have found this, Never Give Robots Guns in which he also talks of “Quantifying Discretion”.

  • 3rd July 2017 at 5:23 pm

    The link to the Fair Use Robot article has been found and fixed.

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