I have now finished the demo, and it remains good looking and still seems to be a story rich, puzzle, travel and discovery game. The puzzles can be quite simple and at times quite linear; you can only do the right thing. I was also frustrated that objects only become usable as the story unfolds to require them, you can’t clear a room. I am not sure if we’ll buy it. See also the previous blog post Nicopolis, and Other Games at this site, which have links to the demo and author sites. …
How much is my blog worth?
I originally wrote a piece on the toys being developed claiming to value a blog. The various algorithms were pretty primitive and this article talks of two, one of which remains functional one, of which does not. …
Sometimes the future ain’t better than the past
Looking at the Xmas (computer) games we over the last couple of days, we all decided we rather missed Twinsen’s “Little Big Adventure“. We seem to have had this game since we first got a computer in the house. It is a delightful, if some what surreal, third party adventure set in a fantasy world. The games house that wrote it is/was French. …
On my way to NWN 2
This is now leaking out and was reviewed in Empire’s January 2007 edition, where they gave it 5*’s. It certainly made me want to get it. I still need to get a second copy of NWN and the guys & gals at rpgdungeon recommend the Platinum Edition. Gamespot review NWN 2 here. NWN 2 is now on sale at Amazon (.co.uk). …
Wipeout!
A mind game for journey’s. Define a category for which there are many answers, such as States of the USA, non-members of the UN, Schwarzenegger (or Streep) films and then each player bids as to how many answers they can name. The highest bidder, (the last bid after everyone else has passed) starts and seeks to meet his or her bid. If they succeed, they win, if they fail (you’d best agree a time limit) the other players get to offer answers. There’s to be no repetition and the last player (again best agree a time limit) to state an answer wins. …